Shorter technical observations, implementation details, and working ideas drawn from the projects and guide series.

August 10, 2026 Retiring Weave
What I learned from building and benchmarking a compact local code index for coding agents. LLMCode searchToolingExperiments Read note
August 5, 2026 Projecting Actions Across User Interfaces
How Mixology projects authorization and lifecycle prerequisites once, then lets GUI and TUI render native action state without sharing their views. GoCedarAuthorizationGUITUIArchitecture Read note
July 28, 2026 Building a Generic RIBLT in Go
A step-by-step implementation of generic, rateless set reconciliation in Go, from XOR-coded cells through peeling and measured communication. GoGenericsRIBLTDistributed SystemsAlgorithms Read note
April 23, 2026 Linux for Windows Brains
A practical translation from familiar Windows concepts to Linux filesystems, permissions, shells, services, SSH, and containers. LinuxWindowsShellSSHContainers Read note
March 27, 2026 Porting Cedar from Go to .NET: Semantics Before Syntax
How cedar-dotnet establishes correct Cedar behavior through conformance tests, then uses benchmarks to make it fast. CedarAuthorizationGo.NET Read note
March 7, 2026 Octonions and the Standard Model in F#
An executable tour from non-associative octonion multiplication to a Furey-inspired eight-state particle pattern. F#OctonionsMathematical Physics Read note
March 7, 2026 Type-Safe Linear Algebra in F#
Using phantom dimensions and F# operators to make invalid matrix arithmetic fail at compile time. F#Linear AlgebraType Systems Read note
October 12, 2023 From Groups to ECDSA: Elliptic-Curve Cryptography from First Principles
A ground-up path to ECDSA through groups, finite fields, elliptic-curve point arithmetic, and scalar multiplication. CryptographyECDSAMathematics Read note

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